Inspecting channels ​

Concept diagram: 1. Work at up to 4096. 2. Export at up to 8192. Preview resolution is a separate setting. The grid illustrates the difference, not the actual pixel count.
Concept diagram: 1. Work at up to 4096. 2. Export at up to 8192. Preview resolution is a separate setting. The grid illustrates the difference, not the actual pixel count.

What each channel does ​

Select a mesh part at the top of the panel. Below it, you can change the working and export resolutions. Thumbnails show the result after layer compositing.

ChannelRole
BaseColorSurface color
NormalSurface normals
RoughnessSurface roughness
MetallicHow metallic the surface is
HeightSurface height
EmissionEmitted light color

Resolution and image assignments ​

Drag an image from the project onto a channel to assign it. Set the viewport preview resolution in the VRAM section of Preferences.

Working resolution can be 512 / 1024 / 2048 / 4096. Export resolution also offers 8192 (8K); 8K is an export setting, not a working resolution. Working, export, and preview resolutions are separate settings. Higher-resolution exports require more memory and processing time.

Manual Texture Bind lets you assign images to channels of an imported material. Use Clear to remove an assignment. This is separate from image Fill settings on a layer.

End of guide
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