Windows only

Paint directly onyour 3D model

From toon shading to physically based surfaces.3D painting software for Windows, with NPR and PBR support.

NPR Toon shadingPBR Physically based surfaces

Windows only · Requires a Vulkan 1.2-compatible GPU

LAYER BY LAYER

From a blank model to color and texture.

Two 3D models gain color and detail, one layer at a time
Concept illustration, not an actual software capture
Compare NPR and PBR finishes on the same model
3D & UV PaintingLayers & MasksNPR & PBRPaths & Stamps

FEATURES

The tools you need to create textures.

Paint in both 3D and UV views, then refine your work with layers and masks.
Preview in NPR and PBR to check colors and surface properties as you work.

01 / PAINT

In 3D or UV,
paint either way.

Paint with brushes and refine with erasers in the 3D view and UV Editor.

Paint multiple PBR channels at once, including color, normals, and roughness.

Learn about brushes and painting
Illustration of color and surface detail being painted onto a 3D modelSURFACE PAINTING
02 / LAYERS

Layers and masks
to refine every detail.

Work with Paint, Fill, Path, and Adjustment layers. Use masks on Paint, Fill, and Adjustment layers to control coverage. Adjust opacity and blending to refine the result.

Keep colors, patterns, and surface properties on separate layers so you can edit them later.

Learn about layers and masks
Illustration of stacked paint, mask, and material layersLAYERS & MASKS

WORKFLOW UPDATES

A pie menu and update notifications.

Concept diagram; the actual interface, item count, and layout may differ.

Pie menu

Hold right-click, slide, and release to select. In Ver.0.1.2, choose layers and change their settings near the cursor in the 3D viewport and UV Editor.

Read the guide
Concept diagram; it does not show the actual interface or notification placement.

Automatic update notifications

Check for new versions automatically at startup. Use the notification icon to read the changes and open the download page.

Read the guide

PAINT TOOLS

Paint. Erase. Blend.

Add strokes, erase to refine, and blend colors. Choose the right tool for the way you want to paint.

01 / BRUSH

Brush

In the 3D view, paint with pressure-sensitive width and opacity. Stabilization and symmetry help you shape your lines.

Use PNG images as brush tips and save your settings as presets.

02 / ERASER

Eraser

Adjust the size and tip to erase and refine painted areas. Use eraser strokes for fine details or larger areas.

Use it to refine masks as well as paint.

03 / BLEND

Mix and blur

Blur painted colors or pull them in the direction of your stroke. Use the colors on the selected layer to blend edges and texture.

  • Blur
  • Color mixing
  • Smudge
  • Textured blending

04 / FILL

Face and UV island fill

Click faces or UV islands to fill individual regions. Select a small face or an entire UV island.

Apply a material’s color, normals, roughness, and other channels together.

These illustrations explain the features and do not show the actual interface.

EXPORT

Export textures
for your workflow.

Export to PNG, JPG, TGA, and EXR,
or save a layered PSD.

PNGJPGTGAEXRPSD
Export options and supported features
Illustration of textures exported in different image formats

DOWNLOAD

Download HarmoFlow.

Visit BOOTH for product details, pricing, and included files.

Buy and download